Data Structures

The kind that are mostly relevant to engineering interviews, if we’re being honest.

Queue

A queue, like a real-life queue (as in a line), is a FIFO (first-in first-out) data structure. Generally it has two methods: enqueue for putting stuff into the queue, and dequeue for taking stuff off the queue. Also peek to see what is at the front of the queue.

interface Queue<T> {
  enqueue(item: T): void
  dequeue(): T
  peek(): T
}

Stack

Stack is just like queue, but LIFO (last-in first-out). It’s like a stack of plates in a kitchen — last one added to the pile is the first one you take off the top.

interface Stack<T> {
  push(item: T): void
  pop(item: T): T
  head: T
}

Graph

A graph is a non-directional collection of nodes(vertices) that are related to eachother. Each relation between nodes is known as an edge.

interface GraphNode<T> {
  value: T;
  neighbors: Set<GraphNode<T>>;
}

interface Graph<T> {
  vertices: GraphNode<T>[];// set of vertices (nodes)
  hasNode(node: GraphNode<T>): boolean;
  addVertex(value: T): void; // Add a vertex to the graph
  addEdge(vertex1: GraphNode<T>, vertex2: GraphNode<T>): void; // Add an edge between two vertices
  removeVertex(value: T): void; // Remove a vertex from the graph
  removeEdge(vertex1: GraphNode<T>, vertex2: GraphNode<T>): void; // Remove an edge between two vertices
  getNeighbors(value: T): Set<T>; // Get the set of neighboring vertices for a given vertex
  size(): number; // Get the number of vertices in the graph  
}

Linked List

Linked lists can be singly linked or doubly linked. Each node in a singly linked linked list has a next property, but no prev property. Therefore, it’s possible to walk forward but not backwards. Each node in a doubly linked linked list has a prev property in addition to next; it is possible to walk backwards from any node.

Strictly speaking, most operations in a linked list are constant time. Adding a node, removing a node, etc. are all constant time ASSUMING you don’t need to walk the list. Walking the list will kill you. Also, if we think about a list as a continguous chunk of memory that we’re dealing with, in the traditional sense, then we can consider different ways of accessing a node apart from walking the list.

Think of linked list operations as exclusive from walking the list.

Tree

TODO

Binary Tree

TODO

Heap

TODO

Hash-Set, Hash-Table, Hash-Map

TODO

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